Last 4 Days is a turn-based tactics game about the desperate battle for survival against a rogue AI army. Five squads. Four days. One last chance for humanity.
In one last desperate attempt to defeat the killing machines, the old nuclear warheads have become humanity’s last hope. Central Command has deployed the remaining special forces to five key locations, each one a vital step in Project Clean Sweep. In order for humankind to have a fighting chance, you need to manage your soldiers, fortify your position and think ahead.
Time is of the Essence
Tick-tock! Each combat turn advances the clock. Every downtime action eats into the hours before the next assault. Rest, build, prep, or risk going in unprepared.
It’s All Connected
In each map, you play out the same four days. Choices made in one location impact the next. Did you choose to reallocate that soldier? Lose them now, gain them back on the next map. Did you ignore a distress call? It may come back to haunt you…
Strategize and Adapt
Combat is tight, turn-based, and lethal. Different enemies require different methods, you need to adapt your tactics as new threats emerge. Every unit matters. Every bullet counts.
Pick Your Squad
At the beginning of each map, you assemble your team. Will you take a sniper, an engineer or a bomb technician? Each class comes with unique capabilities and upgrade paths.
Treasure Your Soldiers
Reinforcements are rare, and death is permanent. Heal, rest, resupply; do what it takes to keep your squad in the fight.
Build the Battlefield to Your Advantage
Fortify your position with the right defenses to give your squad the home ground advantage. Smart layouts increase your team's chance at survival, but time and supplies are limited.
Plan Carefully
The work never stops! Between attack waves, each unit operates on their own schedule. Assign tasks hour by hour – rest, build, repair – and manage fatigue carefully.
Scarcity
Success in combat earns you additional support from Central Command, but supplies are scarce and limited. Defensive walls or offensive turrets? Each choice informs your strategy.
Play Again
Try out different play styles: assemble a different squad, choose other supplies or test fresh fortification strategies. Not every success is the same; see which badges you unlocked and try to collect them all! Randomization and player decisions make every playthrough unique, whether you're tackling a single map or the full campaign.
Key features:
Single-player tactical loop combining combat, building, and planning
One overarching campaign in which decisions ripple forward across five maps
Turn-based squad combat with class abilities, upgrades, and permadeath
Battlefield construction features that directly impact combat
Tactical choices driven by scarce, randomized supplies
Replayable maps and skirmish mode for shorter game sessions (1-3 hours)