Play alone or as a team
Players are given the option of completing the game in single player or teaming up with other players from around the world to tackle the challenges within.
Procedurally generated map
The map is generated from a series of pre made grid squares, these level chunks define what kind of zone spawns and then handle the generation and placement of all objects, entities and puzzles when the map is loaded to ensure variance throughout the map if multiple zones of the same type spawn.
In Depth Health System
Health is divided into several states each with corresponding debuffs that are applied dynamically and emphasise the importance of managing resources and staying healthy
Sanity System
Staying physically healthy is not the only worry when traversing the game world, the sanity system works similarly to the health system but the lower your sanity becomes the more at risk you become, featuring auditory/visual hallucinations and more