The game takes place on a vast map covering the Indian and Pacific Oceans, with 50 colonial ports, each offering unique bonuses and strategic value.
You can choose to play as one of six nations:
British Empire
French Republic
German Empire
Russian Empire
Empire of Japan
Kingdom of Italy
Each faction commands ships, planes, and ground forces, supported by a deep logistics system that includes:
Ship equipment and customization
Trade and resource management
Port development and expansion
In addition to faction warfare, the game world features pirate bases, naval missions, and a research system that expands your military and economic capabilities.
With its blend of strategy, logistics, and WWI-era naval combat, the game challenges you to balance historical authenticity with engaging gameplay.
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Developer’s Note
The reason I created this project was the arrogance and sense of superiority that some people hold over others.
I lived through the war in Mariupol, a month under blockade, and then a new beginning in Norway, where I started a new chapter in a large international company. But even there, I faced another kind of struggle — discrimination. Migrants were humiliated and segregated, separated from their Norwegian colleagues into isolated zones, regardless of their status or role in the team. It was there that I came to a painful realization: sometimes the greatest “crime” in life is simply being born in the wrong country.
The war changed me. I began to think more about family and the future. And I also felt the need to create this project. I hope you will find it meaningful and interesting.