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Über Fantasy Grounds - Pathfinder 2 RPG - Shades of Blood Adventure Path: Thirst for Blood (1 of 3)

Fantasy Grounds - Pathfinder 2 RPG - Shades of Blood Adventure Path: Thirst for Blood (1 of 3) - Spielbeschreibung

Pathfinder 2 RPG - Pathfinder Adventure Path #213: Thirst for Blood (Shades of Blood 1 of 3)

The remote island settlement of Talmandor's Bounty is thrown into chaos as a strange magical effect plunges the region into shadow. Urged to investigate the event, the PCs travel to a nearby island and discover an ancient Azlanti prison that was buried during Earthfall. Inside, a cult of the blood god Camazotz thrives, and in dealing with them the PCs learn that greater threats lay deeper inside the ancient complex. Can the PCs discover who's behind the supernatural shadow and stop them before it's too late?


Thirst for Blood  is a Pathfinder Adventure for four 1st-level characters. This adventure begins the Shades of Blood Adventure Path, a three-part monthly campaign in which a group of adventurers explore a ruined ancient prison to stop a vampiric threat to cover the skies in shadow. This volume also includes a look into Camazotz, god of bats, blood, caverns, and nocturnal predators, a gazetteer of the island settlement of Talmandor's Bounty, new player options, and a selection of dangerous monsters.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

Written by: Luis Loza with Jim Groves. 

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

<ul> <li> All maps resized and set up with a preset grid to make combats easy to manage</li>
<li> Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area</li>
<li> Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.</li>
<li> Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead</li>
<li> All the images and handouts from the book available to share with your players as you need them</li>
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