About
Digging down is a relatively short, finite incremental/management game with story and idle elements. You begin in a nondescript underground complex with no memory of prior events or even your identity. Uncover the complex floor by floor, utilizing resources found to become more efficient and learn the secrets of this place.
Gameplay
Your primary role is managing resources, making upgrades and collecting materials as you passively progress throughout the game. Floors yield you Resources, increase your Money gains and provide Intel and combat encounter opportunities. All of those are, in the end, used to make the process of digging through the floors faster by researching Upgrades, boosting your Drill and leveling up your team!
You're assisted by a hologram companion who provides you with help, tutorials, updates, story pieces and assists you with progress a little bit.
Throughout the game you'll also discover breadcrumbs of the story behind this place. The game features 4 different endings. Reaching an ending also unlock New Game+, which allows you to replay the whole thing faster.
Features
Variety of active resources
Passive gains, rewards activity but relaxed gameplay is also viable
Option of limited offline progress
Lore and uncoverable plot
4 different endings
New game+ allowing for faster reaching and hints towards reaching different endings, and extra lore snippets