Ducks in Disguise is a casual indie hidden object game developed by Dinomore Games for PS4 and PS5. Players search detailed hand-drawn 2D illustrations for hundreds of rubber ducks that have hidden themselves across multiple scenes. The core loop centers on careful observation to locate every duck, including those cleverly disguised to blend into their surroundings, while building a personal collection along the way.
Gameplay
The experience revolves around examining intricate illustrations filled with clutter and detail. Each scene presents a new environment with its own atmosphere, where ducks hide in plain sight or require interaction with objects to reveal themselves. Players click on suspected spots or manipulate elements in the scene to coax hidden ducks out of cover. Progress involves clearing stages by locating all ducks in a given illustration before moving to the next. As ducks are found, their images are added to a scrapbook that fills with colorful entries, turning empty pages into a record of the journey. The hand-drawn artwork rewards close attention, with tiny stories and visual details tucked into every corner of the illustrations.
Sound design supports the relaxed pace through lo-fi music that plays in the background without any pressure to perform. There are no timers or scoring systems to interrupt the flow, allowing sessions of any length. Some ducks stand out immediately, while others demand repeated scans or environmental fiddling to uncover. This setup sharpens observation skills over time as players learn to spot patterns in how the ducks disguise themselves within the art.
Game Modes
Ducks in Disguise operates as a single-player hidden object experience with scene-based progression. The primary activity involves completing individual illustrations one after another, aiming to locate every duck across the full set of images. Collection serves as the ongoing goal, with each discovery contributing to the scrapbook album. A final reward, the Quack Certificate, becomes available once the entire collection is finished. No separate competitive or timed variants exist; the structure stays consistent throughout, focused on thorough exploration of each hand-drawn world at a personal pace.
Key Features and Progression
Progression builds naturally through the act of discovery and collection. Early scenes introduce basic hiding spots, while later ones layer in more complex disguises and interactive elements that require clicking or adjusting objects to expose the ducks. The scrapbook mechanic provides tangible feedback, as blank pages gain photos and stickers with every find. This system encourages players to revisit scenes if needed, though the design supports steady forward movement once patterns become familiar. The emphasis remains on the visual artistry and the satisfaction of completing each detailed illustration fully.
Is It Worth Playing?
The game suits players seeking a low-pressure way to unwind while engaging visual attention. Its stress-free approach, combined with the charming hand-drawn style and collection element, appeals to those who enjoy casual puzzle titles without competition or urgency. A demo version received mixed feedback, with half of the reviews positive, highlighting the relaxing atmosphere for some and noting room for refinement in others. The full release on PS4 and PS5 continues the same focus on serene hidden object gameplay. It works well for short bursts or longer sessions and stands as a solid choice for fans of the genre who value artistic presentation and simple, satisfying mechanics over complex systems.