Starnded: Gardens of the Rubellite is a third-person survival RPG set on Sara-376c — a hostile, pink-and-purple wilderness 70 light-years from Earth, and humanity’s final attempt at survival.
Before disaster struck, Earth’s nations launched one desperate mission: send a million capable people to a habitable world. With the old systems collapsing, survival became the only currency. Those who built the colony ships, cryopods, and life-support systems earned a single reward — a frozen ticket to a new world.
Your cryopod opens the moment you start the game.
Those who woke up before you began carving out a foothold.
They built camps, scavenged safe zones, and pieced together crude labs. Yet Sara-376c is nothing like the world they were promised — it’s alive, ancient, and already claimed by something far older than humanity.
Explore the Rubellite Wilderness
The Rubellite biome is a vivid, alien landscape — forests and shrubland washed in pink and purple tones, with plants that glow faintly in the dark.
Human traces: survivor camps, abandoned labs, scattered corpses, discarded gear.
Alien traces: weathered structures and carvings suggesting an intelligent civilization long gone.
⚔️ Survival Without Firearms
No guns — only movement, skill, and improvised weapons.
Craft from scavenged tech, scrap, and native resources.
Encounter creatures unlike anything on Earth — unpredictable, aggressive, and territorial.
Every fight is a choice: ambush, stalk, or flee.
Master Skill-Based Movement
Control the battlefield through momentum and precision:
Bunny hopping
Dash chains
Hover-glide mechanics
Physics-based traversal
The better you move, the longer you live.
️ Build and Defend Your Claim
Construct modular bases to store resources and protect your loot.
Set up near resources or strategic points of interest.
Reclaim abandoned tech from early survivors — or take it from rivals.
Your Story, Your Trust
Survive alone, ally with others, or betray them.
Multiplayer (co-op + full PvP) planned after release.
Key Features
Open-world survival in a handcrafted alien biome
Unique start — your character wakes when you first launch
⚔️ PvP & PvE combat without guns — only skill, movement, and crafted tools
Fluid traversal: dash, bunnyhop, hover, and momentum mechanics
Alien wildlife unlike anything on Earth
Human and alien ruins with hidden stories and dangers
Modular base-building & territory control
Post-launch multiplayer (co-op & PvP)
Environmental storytelling with no quest markers
Unreal Engine 5, stylized but immersive visuals
Release: 2026, Early Access
The first phase features the Rubellite biome, movement-driven gameplay, core survival systems, and environmental storytelling. Future updates will expand the world with multiplayer, new biomes, additional alien life, weather, and deeper base-building.