Tired of the standard rectangular pixel grid in your coloring workspace? This content introduces three fresh visualization modes: Roof tiles, Hexagonal grid, and Noise. Pixels now connect to six neighbors instead of four, enhancing possibilities in Fill mode-though the Hexagonal grid distorts diagonal lines.
Players explore these casual indie options on PC to vary their pixel arrangements without new pictures. The hexagonal setup and alternatives like Roof tiles and Noise deliver distinct bordering dynamics for creative fills. Casual creators who enjoy tweaking workspace views find the perfect fit here.
Are you tired of the rectangular grid of displaying pixels in the workspace, this DLC allows you to add three new modes of visualization of the workspace to the game.
Unlike the basic rectangular grid, where a pixel borders four pixels along the axes, pixels in the new modes border six neighboring pixels, which opens up new opportunities for players in Fill mode.
New modes:
- Roof tiles
- Hexagonal grid (note: this mode introduces severe distortion of diagonal lines)
- Noise
Attention: this DLC does not contain new pictures.