Play as astronaut cat Ulysses and deliver informational pamphlets marketing Earth to the residents of an alien planet, inspired by the 1920s Dada movement and its transition into Surrealism. Â
Nearly every asset in the game was made using traditional collage from books and magazines trash picked off of the streets of Brooklyn.
Doo-Daa is my solo-developed Senior Thesis for my BFA in Game Arts at Pratt Institute, published as a full game in May 2026, with a (free) full art book (WIP) detailing the extensive research into the Dada movement. Made in RPG Maker MZ 2003.
In Doo-Daa, players can engage in multiple-choice dialogue with aliens, solve puzzles, and explore a bizarre collage planet. Depending on the choices you make, the game can last 2 minutes, or up to an hour, and features 25 unique endings. Doo-Daa has simples WASD (arrow key) or point and click movement.Â