Frankenstein: Awakening of Horror is a third-person survival horror game set in an alternative 1855 during the ongoing Crimean War. Players take on the role of an amnesiac survivor who awakens in a military hospital in Edinburgh and must track down Victor Frankenstein to halt his dangerous experiments. The story unfolds through exploration of hostile environments, where personal revelations about the protagonist's past intersect with the consequences of failed scientific projects that have produced grotesque threats.
Gameplay
The core loop centers on third-person navigation through dark, atmospheric locations filled with limited supplies. Players search for resources while managing scarce ammunition and healing items, which forces careful decisions during encounters. Combat involves a revolver for ranged threats and melee weapons for closer fights, with each approach carrying risks due to resource constraints. Environmental puzzles require observation and interaction to progress, often involving hidden passages or mechanisms that reveal more of the narrative. Deadly traps add tension to traversal, and enemies demand varied tactics rather than straightforward aggression. The presentation relies on Unreal Engine 5 to deliver detailed gothic settings with strong atmospheric lighting that heightens the sense of dread.
Game Modes
The game supports only single-player mode. There are no multiplayer options or additional modes confirmed at this stage. The experience focuses entirely on a linear yet investigative campaign that blends survival elements with story progression through documents and environmental storytelling.
Story and Setting
The narrative draws from the Frankenstein legend while placing events in a wartime context where the British government sought to weaponize Victor Frankenstein's work. What begins as a mission to stop the experiments grows more intimate as strange creatures appear to recognize the protagonist and scattered records hint at deeper personal connections. Locations range from the initial hospital setting to broader hostile areas that reflect the gothic tone and the escalating dangers of the failed project. The tone shifts toward greater unease as more truths surface about the experiments and their broader implications.
Key Mechanics and Features
Resource management plays a central role, with ammunition and healing items kept deliberately limited to make every confrontation meaningful. Encounters with the results of the experiments vary in type, encouraging players to adapt strategies rather than rely on a single method. Puzzles integrate into the environment, often tied to exploration that uncovers both supplies and story fragments. Boss-style confrontations appear alongside regular threats, and the overall design emphasizes tension through scarcity and the need to weigh aggression against avoidance. The game includes grotesque enemy designs that fit the horror theme.
Is It Worth Playing?
This title targets players who enjoy deliberate survival horror experiences with a strong emphasis on exploration, resource scarcity, and narrative discovery. Those who appreciate third-person perspectives, puzzle-solving in tense settings, and stories that blend personal mystery with classic horror elements will find the announced structure aligned with those preferences. As an upcoming release with no player reviews or completed campaigns available yet, its value depends on how well the final execution delivers on the described systems of limited resources and investigative progression. Fans of the genre who prioritize atmosphere and careful decision-making over fast-paced action may find it a suitable addition to their library once it launches on PS5.