Tales of Kenzera: ZAU is a single-player action-adventure game with Metroidvania elements set on PS5. Players control Zau, a young shaman who enters a mythological realm inspired by Bantu cultures to confront loss and restore balance. The experience centers on a linear yet explorable journey through colorful 2.5D realms filled with platforming challenges, rhythmic combat, and progressive ability unlocks.
Gameplay
Core gameplay combines precise platforming with fast-paced combat that rewards switching between two shaman masks. The Sun mask emphasizes melee attacks using dual spears for combos and fiery strikes, while the Moon mask focuses on ranged projectiles that can freeze enemies or environmental elements like waterfalls. Players switch masks instantly to adapt to different threats, such as shielded foes or flying spirits, and chain attacks into fluid sequences that build a spirit meter.
The spirit meter powers both healing and powerful ultimate abilities, including a fiery whirlwind from the Sun mask and a blast from the Moon mask. A skill tree offers upgrades that enhance existing moves, such as extending melee combos, improving projectile capacity, or adding effects like setting enemies ablaze. Traversal expands through story progression with abilities like double jumps, dashes, grappling hooks, gliding, and structure manipulation that also apply in combat.
Enemies range from basic warriors to more complex types that require specific tactics, such as exploding foes or those that drain health. Platforming sections test timing and precision across varied biomes, with some areas demanding backtracking once new powers become available. Spirit Rituals provide optional combat challenges with waves of enemies that reward permanent upgrades like extra spirit segments or additional trinket slots when completed at higher ranks.
Game Modes
The game offers a single-player campaign focused entirely on Zau's story. There are no multiplayer options or separate modes beyond the main narrative path. Within the campaign, players encounter shaman trials and Spirit Rituals as integrated challenges that test combat mastery and grant progression benefits.
Difficulty can be adjusted at any time through a slider that modifies enemy damage and player endurance, allowing customization without altering the core single-player structure. The experience remains consistent across playthroughs, emphasizing story progression and ability acquisition rather than branching paths or competitive elements.
Story and Setting
The narrative follows a grieving boy who reads a tale written by his late father, transitioning into Zau's perspective as he bargains with the God of Death. Kenzera, once vibrant, now hosts restless ancestral spirits, and Zau must navigate its lands while facing three powerful beings tied to themes of chaos and order. The story explores grief, courage, and healing through personal loss, drawing from Bantu mythology and cultural elements presented in hand-crafted animation.
Progression ties directly to emotional beats, with new abilities often unlocked in sections that mirror the protagonist's growth. Voice performances and an original score enhance the atmospheric journey through mystical realms awash in color and depth.
Is It Worth Playing?
Tales of Kenzera: ZAU suits players who enjoy Metroidvania-style action adventures with strong narrative focus and rhythmic combat. Reviews have been generally favorable, highlighting the emotional storytelling, satisfying mask-switching combat, and visual presentation while noting occasional precision demands in platforming. The game launched in 2024 as a complete single-player title with no ongoing seasons or major post-release content updates required for the core experience.
Those drawn to themes of loss and cultural mythology alongside fluid traversal and tactical fights will find a focused journey here. Availability on PS5 supports the intended controller-based play, and adjustable difficulty helps accommodate different skill levels without compromising the central adventure.