Umbrella Corps is a tactical shooter set in the Resident Evil universe. Released for PC in 2016, it centers on competitive multiplayer combat where players control mercenaries navigating zombie-infested zones while competing against rival teams for bio-weapon research data.
Gameplay
The core loop revolves around team-based elimination matches on compact maps drawn from familiar Resident Evil locations. Players select from three classes assault, short range, and tactical each with distinct weapon loadouts. Combat mixes firearms such as rifles, shotguns, and pistols with melee options including the Brainer combat axe, which can deflect incoming attacks.
A key system is the analog cover mechanic. Objects suitable for cover highlight in blue, allowing players to lean out for shots with accuracy scaling based on exposure. Crouching or going prone reduces visibility but slows movement. Gadgets include the Zombie Jammer, which prevents zombies from targeting the user, and the Jammer Buster, which disrupts enemy jammers to draw zombie attention. Zombies can also be grabbed and used as temporary shields. Additional tools like Terrain Spikes and climbing gear aid traversal across uneven or vertical surfaces. Matches support both third-person and first-person perspectives.
Progression involves unlocking cosmetic customizations while the single-player component, titled The Experiment, functions as a horde-style mode with 24 missions focused on testing equipment against waves of enemies.
Game Modes
Multiplayer emphasizes structured team objectives across several verified modes. One Life Match places high stakes on survival with limited respawns. Multi Mission introduces random rule changes mid-match for varied pacing. Respawn Match allows continuous respawning during standard team fights. Target Hunter requires locating and eliminating specific objectives. Domination involves capturing and holding key points on the map. DNA Hunter focuses on collecting scattered bio-data samples while fending off opponents and zombies.
These modes support up to six players and incorporate the zombie threat as an environmental hazard that both sides must manage through jammer mechanics.
Setting and Factions
The multiplayer takes place in 2016 after global bio-terror events. Ten organizations deploy mercenaries into recreated sites such as Valdelobos, Kijuju, an Antarctic facility, and Lanshiang. These factions compete directly for remnants of viral research, with in-match voice lines from a high-ranking Umbrella Corps figure. Maps recreate historic Resident Evil environments as training or infiltration zones, keeping combat contained within dense battle areas.
Is It Worth Playing?
Umbrella Corps appeals to players seeking tactical team shooters with Resident Evil atmosphere and zombie interference layered onto objective-based matches. The class system, cover mechanics, and jammer interactions create a distinct loop that rewards positioning and gadget use over pure run-and-gun action. The Experiment mode provides a solo alternative for those preferring wave-based challenges.
Critical reception at launch was unfavorable, with reviewers noting issues around map design and overall polish. The game has seen no major post-release seasons or ongoing content updates since its 2016 release. It suits fans of older tactical multiplayer experiences who enjoy the specific blend of corporate mercenary conflict and biohazard elements, particularly at a discounted price point on PC. Those prioritizing modern support, large player bases, or polished production values may find it less engaging today.