Gallipoli is a tactical first-person shooter set during the Ottoman Fronts of World War I. Players engage in large-scale multiplayer battles as soldiers of the British Empire or the Ottoman Empire, with an emphasis on squad coordination, realistic weapon handling, and objective-driven combat across desert, coastal, and urban environments.
Gameplay
The core loop revolves around squad-based engagements where five-player squads fill specialized roles. Each squad operates with distinct advantages, such as scouting for intelligence or providing suppressive fire. Officers direct off-map support through tailored call-ins, while other classes manage ammunition resupply, medical aid, or engineering tasks. Weapon handling features detailed animations, suppression effects, and stamina mechanics that influence aim stability under pressure. All classes and weapons unlock immediately upon starting, allowing focus on skill development rather than grinding gates. Weapon-specific progression grants perks through repeated use, encouraging players to master individual firearms across multiple matches.
Game Modes
Expedition Mode serves as the primary experience, pitting 25 attackers against 25 defenders in sector-based battles. Attackers advance through objectives that shift between primary headquarters captures and optional support targets, with semi-randomized elements requiring on-the-fly adaptation. Momentum tracks the offensive push, depleting with deaths and recovering through revives or secondary actions like destroying enemy structures. Defenders win by holding key positions long enough to exhaust attacker resources, even when outnumbered. The mode supports full crossplay across PC, PlayStation 5, and Xbox Series X|S, with bots available to fill public matches.
Factions and Battlefields
Two main factions clash across historically inspired fronts. The British Empire draws from British, Australian and New Zealand, and Indian subfactions, each with appropriate equipment for the setting. The Ottoman Empire fields its own distinct forces. Launch maps include Anzac Cove and V Beach on the Gallipoli peninsula, plus locations in Mesopotamia such as Kut and Ctesiphon, along with Suez in the Sinai region. These environments highlight beach landings, desert warfare, and street fighting, with subfactions appearing only where historically relevant.
Progression and Support
Class selection includes ten historical roles, each with two kit variants that alter equipment and abilities. Examples range from riflemen and snipers to ammo bearers, bombers, and stretcher bearers. Squad composition limits certain specialists, such as one officer or limited light machine gunners on the British side. Free content updates continue post-launch, expanding maps and features while keeping the base experience accessible.
Is It Worth Playing?
Gallipoli appeals to players seeking authentic World War I multiplayer combat with a focus on teamwork and momentum-based objectives rather than traditional linear assaults. Early Steam reception showed mixed results amid balance discussions common to new releases, while critics highlighted improvements in immersion and mode design over prior entries in the series. The game suits those who enjoy squad tactics, one-shot lethality, and historical settings, with ongoing updates supporting long-term play. Availability on multiple platforms and bot support in matches broadens access for varied group sizes.