Squad is a tactical military first-person shooter developed for PC that centers on large-scale multiplayer combat. Players join teams of up to 50 soldiers each in realistic modern warfare scenarios across expansive maps. The game stresses coordination, role specialization, and combined arms tactics rather than individual heroics. Cosmetic options like the Scout Team Pack add woodland-themed weapon skins for the USA faction, including variants for M4 carbines, the M110 SASS, M17 pistol, and several anti-tank launchers, with some items also usable by the USMC faction. These purely visual items equip through the armory menu and appear only on matching biomes to maintain authenticity.
Gameplay
Matches unfold on large realistic battlefields where infantry, vehicles, and logistics interact. Each player selects a role within a squad of up to nine members, such as rifleman, medic, machine gunner, marksman, or squad leader. Roles determine available weapons and equipment, encouraging balanced team composition. Voice communication through local chat, squad radio, and command channels drives success, as leaders direct movements and coordinate with a team commander. Logistics players transport supplies to construct forward operating bases that serve as respawn points, while engineers build emplacements like machine gun nests or anti-tank positions. Vehicles range from transport trucks to tanks and helicopters, adding layers of combined arms strategy. Ballistics feel grounded, with picture-in-picture optics providing detailed aiming views. Recent updates have refined the compass system for better objective marking and introduced quality-of-life features such as built-in ammo at certain bases.
Game Modes
Several modes shape the objectives across maps. Advance and Secure and its random variant require teams to capture sequential points while managing limited tickets that deplete with deaths and vehicle losses. Invasion pits attackers against defenders in asymmetric pushes toward final objectives. Skirmish delivers higher-intensity smaller-scale fights focused on direct confrontation. Other modes include Destruction, Territory Control, and Insurgency, each emphasizing different tactical priorities like cache hunting or area denial. A newer cooperative experience called Fireteam offers shorter PvE missions for up to five players, condensing key combat scenarios into focused co-op challenges with free and optional paid mission tiers available.
Factions and Customization
Thirteen factions represent conventional forces, militias, and irregular groups from around the world, each with distinct weapons, vehicles, and equipment. Biome restrictions limit certain skins and loadouts to appropriate environments, such as woodland items appearing on forest or snow maps. The Scout Team Pack provides four specific cosmetic skins grounded in real-world patterns, allowing players to personalize their USA or USMC loadouts without altering performance. These items equip directly from the main menu armory and support the game's emphasis on authenticity.
Is It Worth Playing?
Squad maintains an active player base with ongoing development, including recent additions like a party system for easier grouping and performance improvements. Reviews highlight strong teamwork mechanics, sound design, and immersion as standout features, while noting occasional technical hurdles common to large-scale multiplayer titles. The game suits players who value communication and strategic depth over fast-paced arcade action. Free trial periods appear periodically, and the core experience remains accessible through standard matchmaking. Those drawn to realistic combined-arms battles with persistent community support will find consistent value in its evolving content.