Millia heuert den derben Söldner Razh als Leibwächter für die Reise nach Offelia City an - ein Abenteuer, das die optimistische SOFRA-Agentin und ihren von Gedächtnisstörungen geplagten Begleiter einbindet. Ihre Geschichte entfaltet sich aus zwei Perspektiven in diesem Action-RPG, das figurengetriebene Begegnungen mit planetenrettenden Missionen auf Enthrea verknüpft. Spieler erleben, wie sich ihr Band vom reinen Geldvertrag zu tieferen Motiven wandelt.
Klassische Action-Kampfsysteme sorgen für rasante Gefechte, in denen der Wechsel zwischen Charakteren mitten im Kampf taktische Vorteile freisetzt. Das „Hexa Battle"-Minispiel bietet kartenbasierte Abwechslung inmitten der Weltlasten. Indie-RPG-Fans mit Vorliebe für Dual-Protagonisten und spontane Combat-Switches entdecken hier ein präzises Prolog-Erlebnis.
On her way to Offelia City, Millia had a fateful encounter with the combat expert Razh. Determined to reach her destination, the girl then enlisted Razh as her bodyguard. Little did they know, what started as a simple contract would eventually bring them to a thrilling and unforgettable journey.
Razh Avandrey - “It’s interesting.”A very competent and foul-mouthed mercenary who’s really strict with money. Has serious illness related to his memory. At many several times he keeps bounded with Millia mostly because of money, but later he finds his very own reason to follow her.
Millia Melody - “Never give up before you give any struggle!” A clumsy yet optimistic girl and somewhat perverted. She’s a special agent of a planet-recovery organization known as SOFRA. She is given a duty to recruit potential people to join the organization project. She faithfully work for the organization because she simply wants to save Enthrea.
Classic Action Battle System
Take on your enemies in a fast-paced combat and switch your character on-the-fly for strategic advantages!
Dual Protagonists
Enjoy the story as it is told through two different character perspectives.
"Hexa Battle" Mini-Game
A popular card battle in Enthrean, perfect as a distraction from the burden of saving the world.