Feramek Protocols is a single-player squad-based auto-battler developed as an indie RPG for PC. Players assemble and program teams of mechanical units called Ferameks, then watch automated combat resolve according to custom rulesets while stepping in with direct interventions when needed. The core loop centers on hunting for components, constructing machines, and refining battle instructions to overcome opponents in a competitive engineering hierarchy.
Gameplay
The experience revolves around squad management and rule-based combat. A player builds a team of up to six Ferameks by recovering blueprints and orbs from wild machines encountered during exploration. Each unit carries distinct elemental affinities, class roles, and skill sets that influence how they perform once protocols are assigned. Protocols consist of ordered instructions that dictate behavior during fights, allowing the squad to execute strategies without direct control. Battles unfold automatically, giving time to observe outcomes and issue live commands if the situation shifts unexpectedly. Progression as an engineer involves earning research points to unlock command skills, increase protocol capacity, exceed level caps on individual units, and expand the maximum squad size. This system rewards careful planning and iterative refinement of both construction choices and behavioral rules.
Game Modes
The game operates entirely in single-player format. Core activity involves sending programmed squads into automated encounters against rival engineers who command their own teams. These confrontations test build quality and protocol effectiveness, with success measured by outmaneuvering opponents through superior construction and tactical programming. No additional named modes appear in available details, keeping focus on the central loop of collection, assembly, and ranked-style challenges against AI-controlled rivals.
Core Mechanics and Progression
Collection forms the foundation of advancement. Hunting wild Ferameks yields blueprints for new frames and orbs that support construction or upgrades. Each frame contributes unique properties, encouraging experimentation with squad compositions that balance elements, classes, and abilities. Once assembled, the engineering core expands through research points, granting access to new command options and larger operational capacity. Rival encounters provide the competitive pressure, where players climb ranks by consistently defeating other squads through optimized protocols and timely interventions. The single-player structure emphasizes personal strategy development rather than real-time multiplayer coordination.
Is It Worth Playing?
Feramek Protocols targets players who enjoy squad-building auto-battlers with a strong emphasis on customization and rule definition. The single-player format suits those who prefer methodical preparation over live-action reflexes, allowing time to iterate on protocols and squad compositions between encounters. With a planned 2027 release and no reviews available yet, suitability depends on interest in the described systems of blueprint hunting, protocol programming, and engineer progression. Individuals drawn to indie RPG elements combined with automated combat and strategic oversight may find the mechanics engaging once the game launches.