Finesse PC Key kaufen

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Ăśber Finesse

Finesse - Spielbeschreibung
Finesse — A Journey of Skill

A high skill-ceiling PvP MMORPG built for players who already speak the genre.

Finesse fuses kinesthetic combat depth — committed dashes, aerial strings, deep movement tech — with read-game grammar — frame-perfect reads, layered counter-triangles, a real positional neutral game — and sets it loose in a persistent online world of warring empires and families. Two halves of competitive combat, rebuilt as one cohesive language, inside an MMORPG where the fight is the point. Designed for one thing: an undeniable competitive ceiling.

Combat is a conversation

Every fight is a real exchange. No one-hit kills. No infinite combos. No win conditions that bypass the read. Every weapon and skill expands the dialog — never shuts it down.

  • Charge-and-release attacks — hold to charge a swing, release to commit. Tap for speed, hold for power and reach. Feinting is a real option.
  • Two-tier defense — hold Q to deflect frontal hits; Q+RMB opens a 180ms active parry window. Land it and Q+LMB ripostes. Correct reads return Balance and punish — wrong reads cost you.
  • A five-skill kit — Cyclone Slash (360-degree AOE), Leash (hook, pull, yoink), Phase Step (evasive reposition), Grab (a throw that pierces super-armor), and Quantum Chakra (an i-frame grab counter). Each is a node in a layered rock-paper-scissors: Grab beats a passive defender, Quantum Chakra beats the Grab, baiting it out beats the Quantum Chakra. Layers on layers.
  • Dash with consequence — a committed dash carries super-armor, so you can trade health for tempo — but grab pierces it. There is no free escape.
  • Aerial juggles with an exit — every hit on an airborne target suspends them so you can chain, but the hang decays each hit. By the sixth strike they fall free. Anti-perma-combo by design.
  • Frame-data depth, surfaced — active frames, invincibility windows, super-armor states, forward-guard arcs. Everything that decides a trade is readable, on purpose.
Resources are the real fight

Mechanics win exchanges; resource management wins matches. Three meters are always in play, and the better player spends them better:

  • Balance — the universal crowd-control cap. Drain an opponent's Balance to land a stun; protect your own or eat one. Every parry, chain, and read moves it.
  • Stamina — fuels your offense and defense. Attacks, blocks, and skills all draw it down. Swing on empty and you're wide open.
  • Dash pool — one shared charge pool feeds every dash, on the ground and in the air. A Shift+WASD ground dash and an aerial dash or air-step pull from the same well, and it regenerates over time. Burn it all to escape and you've got nothing left to extend a juggle or bait a read. Positioning has a budget.

Learn to read your opponent's resources, not just their animations — that's where outplays live.

Netcode that respects you

You came from games where the netcode lost fights for you. Finesse runs on a 128-tick, server-authoritative simulation — the server is the single source of truth, every hit is resolved server-side, and combat windows resolve at 7.8 milliseconds. That lets cancel, active, and parry windows run tighter than the games you're leaving and still feel fair, because the tick can back them up. Competitive integrity is built into the architecture, not bolted on after.

Movement

Combat-as-movement, movement-as-combat. Your dash isn't just for repositioning — it's a swing-cancel, a juggle-extender, a read-baiter.

  • Three aerial inputs — directional air dash, vertical air step, and wall jump — all drawing from your shared dash pool
  • Committed sprint with dash-into-run momentum
  • Aerial attacks dampen gravity — every swing extends your air-time
  • Wall-runs, climbs, vaults, ledge mantles, and leash-hook traversal
  • Hold CTRL to decouple aim from facing mid-skill for true trajectory steering
Weapons & the Duelist

The first class is the Duelist — a precise, mobile mid-range fighter — and it launches with three medium-range melee weapons, each carrying its own combat grammar:

  • Katana — fast, slicing, momentum-driven
  • Saif — a curved single-edged blade built for aggressive arcs and tight angles
  • Longsword — longer reach and heavier commitment, a neutral-game anchor

These are the first standard medium-range weapon set — the foundation the Duelist is built around. Same class, three distinct rhythms of swings, reads, and counter-vulnerabilities, each echoing the martial tradition of one of the world's empires. More weapon classes, ranged weapons (bows, throwing weapons, and beyond), and magic systems roll out through ongoing development. Mastery isn't capped at one weapon — the journey is across all of them.

The grind is the fight

Progression in Finesse is PvP-first. Levels, gear, and upgrades come fastest through the fight — every duel, skirmish, and war feeds your character. There's PvE too: bosses to break, content to chase, things to hunt — but it's not where the game is won. And here's the line that matters most: gear doesn't decide who wins the fight — it's the hero wearing it. Power helps; it never replaces the read. The better you fight, the more you grow, at every scale:

  • Small scale — 1v1 duels where a single read decides it
  • Medium scale — group skirmishes and objective fights where coordination compounds skill
  • Large scale — faction wars, territory conflict, and sieges where the best players move the map

Win the fight, earn the growth. Skill is the currency.

A living, persistent world

Finesse is built as a true MMORPG — a persistent online world that remembers what you do in it:

  • Empires and families — pledge to a warring empire, climb the ladder under your family banner
  • Real territorial conflict between factions, with land worth fighting over
  • Criminal tracks — bandit work, theft, and the heat that comes with it
  • A player-driven economy with crafting, gathering, and trade
  • Group content — parties, raids, faction wars, and sieges at scale
  • Server-side persistent state — your reputation, your rivals, your story
Made for mastery

The design test for every feature: does it expand the conversation between two skilled players, or shut it down? If it shuts conversations down — one-hit kills, infinite combos, positioning auto-wins, a kite meta — it gets cut or rebuilt. Mastery is the game.

Currently in alpha

Solo-developed and built openly. Public PvP is the target. Wishlist to follow development, get first access when alpha invites open, and help shape what the game becomes. Every system on this page is in active iteration — community feedback drives the direction.

A journey of skill.
— GamerFrame

Altersfreigabe

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FAQ

8 Fragen

Bevor du nach einem günstigen Finesse PC Key suchst, prüfe die wichtigsten Fakten. Entwickelt von GamerFrame. Veröffentlicht von GamerFrame. Genres: Action, Indie, RPG, Massively Multiplayer, Early Access. Kategorien: Multi-player, PvP, Online PvP, Family Sharing, Co-op, Cross-Platform Multiplayer, Online Co-op, MMO, Custom Volume Controls, Playable without Timed Input, Stereo Sound, Camera Comfort.

Q

Wo kann ich einen gĂĽnstigen Finesse Steam Key oder CD Key kaufen?

Derzeit gibt es keine aktiven Angebote fĂĽr Finesse. Setze einen Preisalarm auf XD.deals und wir benachrichtigen dich, sobald ein Angebot verfĂĽgbar ist.

Wir haben derzeit keinen aktuellen Steam-Store-Preis für Finesse. Das Spiel ist möglicherweise vorübergehend nicht verfügbar oder noch nicht bei Steam gelistet.

Unser Preistracker deckt sowohl offizielle Händler als auch Key-Marktplätze ab, sodass du Finesse im Angebot auch außerhalb saisonaler Aktionen finden kannst. Wir erkennen derzeit 0 aktive Angebote von offiziellen Shops und Keyshops. Prüfe die Tabelle oben, vergleiche mit dem historischen Tief und setze einen Alarm, damit du den nächsten Preissturz nicht verpasst.

Laut unseren Daten ist Finesse derzeit nicht auf GeForce NOW verfügbar. Du musst es lokal auf deinem PC ausführen. Stöbre durch Spiele, die auf GeForce NOW verfügbar sind.

Ja. Finesse hat eine offizielle Steam-Shop-Seite, aber wir tracken derzeit keine Drittanbieter-Angebote mit Steam-DRM. Schau später nochmal vorbei oder setze einen Preisalarm.

Derzeit nicht. Valve kennzeichnet Finesse als Unsupported auf dem Steam Deck. Behalte XD.deals im Blick - wir verfolgen Proton-Updates und Community-Fixes. Stöbere durch Spiele, die Steam Deck Verified oder Steam Deck Playable sind.

Nach unseren Daten ist Finesse derzeit weder im PC Game Pass noch bei EA Play oder Ubisoft+ verfügbar. Die Kataloge dieser Dienste ergänzen wir laufend, prüfe den Status vor einer Entscheidung also auch an der Quelle. Wenn du kaufst, hilft XD.deals beim Finden des niedrigsten Preises.

Nein - XD.deals ist kein Shop. Wir sind ein Preisvergleich, der die besten Finesse-Deals bei offiziellen Shops und verifizierten Keyshops verfolgt. Klicke neben einem Angebot auf "Zum Shop" und du wirst zur Webseite des Händlers weitergeleitet, um deinen Kauf abzuschließen.

Zum besten Zeitpunkt kaufen? Setze einen Preisalarm auf XD.deals und werde benachrichtigt, wenn Finesse sein nächstes historisches Tief erreicht.

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