Hello the undead are coming is a single-player strategy and simulation game that blends colony management with tower defense survival. Players build and defend a settlement against nightly zombie assaults while gathering resources and directing colonists during the day.
Gameplay
The core loop centers on a day-night cycle in a top-down isometric view. During daylight hours, players issue commands to colonists using right-click interactions to gather resources such as wood from trees, stone from mining, and food through foraging or farming. These materials support construction of essential structures including houses, training grounds, barriers, and various turrets for defense.
At night, zombie hordes arrive in increasing numbers, requiring players to position defenses and direct colonists to protect key buildings. Right-click commands allow assignment of defensive roles, while features like ALT-click support setting patrol routes. If all colonists fall, the run ends. Coins earned during a run fund permanent upgrades such as improved armor, weapons, tools, additional starting colonists, more structures, and automation elements like conveyor belts and depots.
Resource management and task assignment form the foundation of each session. Colonists handle chopping, mining, and crafting under player direction, creating a sandbox-style colony that must withstand escalating threats. The isometric perspective keeps oversight clear while allowing precise control over unit movements and jobs.
Game Modes
The game operates as a single-player experience focused on repeated survival runs. Each attempt builds a colony from scratch under the pressure of growing nightly waves, with failure resetting the current settlement but carrying forward meta-progression through purchased unlocks.
Players shape their approach through choices in building placement, colonist assignments, and defense layouts. The structure encourages experimentation with different resource priorities and turret configurations to extend survival across more nights. No separate competitive or cooperative modes exist beyond this core roguelike survival format.
Key Mechanics and Progression
Automation options expand as runs progress, with conveyor belts and depots reducing manual oversight for resource flow. Upgrades to colonist equipment and starting conditions allow deeper colony development before the first major horde arrives. Turret variety and barrier placement provide tactical layers for holding positions against larger enemy groups.
The permanent unlock system rewards consistent performance by expanding options for future attempts. This creates a steady sense of advancement without altering the fundamental challenge of protecting the colony each night.
Is It Worth Playing?
This title suits players who enjoy colony simulation combined with real-time strategy defense against waves of enemies. The day-night rhythm demands attention to both long-term base building and immediate survival tactics. Those drawn to incremental roguelike elements will find value in the meta-progression that gradually improves starting conditions and defensive capabilities.
With its focus on resource gathering, unit management, and escalating threats in a single-player setting, the game appeals to fans of indie strategy titles that emphasize careful planning over fast action. The upcoming November 2026 release on PC positions it as a niche option for those seeking a hands-on colony defense experience.