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Über IT BEGAN

IT BEGAN - Spielbeschreibung

Beneath the Surface Lies Routine.
After the Great Flood swallowed the world, humanity fled into the depths — building massive underwater hive-cities, each numbered and named according to their order of construction.

One such place is Nayrhad — City No. 2.
Here, life became painfully familiar. People worked, drank, slept, and obeyed. Crime festered below the surface — black markets, armed takeovers, murder. And still, the system endured.

But something darker was coming.

You are part of Aegis Unit, a government special operations group created to maintain order in times of unrest. Trained, equipped, and feared — the Aegis are the shield of the state, enforcing law in a world already on edge.

Then Came the Batyscaphe, One morning, a long-range batyscaphe from City No. 1 — Asphodel arrives at Nayrhad’s dock. There is no crew. No call for help.

Just bodies.

Dozens of them, wearing yellow blindfolds marked with a single word:

WARNING

Panic spreads. Contact with Asphodel is lost. The city’s leadership makes a decision: send in Aegis Unit to investigate.

You're one of the first to go.

But the truth that waits inside City No. 1 is more than a crisis — it’s a descent into something ancient, corrupted… and alive.

Immersive Environmental Detail

Players engage with richly detailed environments where every object, shadow, and sound can influence the outcome

Intelligence & Tactical Thinking

Victory requires smart decisions, strategic planning, and the ability to adapt to any situation

Emotional Connection to the Story

Every mission carries emotional weight, immersing players in a narrative that makes them care

Stealth Mechanic

Silence is your armor. A step into darkness is a choice to survive.

The world is broken, but you can rebuild your weapon. Customize every piece — kill your way.

Stress Mechanic

Your greatest enemy isn’t what hunts you — it’s what’s happening inside your head. Panic kills

Nicholas

Soldier of Nayrhad. Trapped beneath the ocean, guided only by instinct and a flickering PDA. The cult is rising. The city is sinking. And the surface feels more like a memory than a destination

They call themselves The Returned. To them, the surface is a lie — and the water is truth

Their bodies are marked with deep-sea symbols, and their eyes no longer seek the light

They believe humanity must return to its primal state: dissolved, purified, forgotten

They don’t pray to gods. They listen to what the ocean whispers… and obey

They didn’t become monsters by accident. Their bodies were offerings. Their mutations, a path to "purity"

The cult stripped away their humanity, leaving only pain, hunger, and blind devotion. Now they serve the abyss — not by command, but by calling.