Jousting Around is an action indie casual game for PC that puts players in control of knights mounted on horseback for online multiplayer jousting matches. The core experience centers on physics driven collisions where participants aim to dismount opponents through precise lance strikes while managing shields and balance. Set in a medieval themed world, the game casts players as practice dummies seeking to impress the Goblin King by excelling in limb dismemberment and tactical positioning during charges.
Gameplay
Matches begin with players galloping toward each other on horseback. Each arm operates independently so knights must position their lance for attack and shield for defense without losing stability. Upon impact the game calculates results based on accuracy of strikes and the extent of limb removal inflicted on the opponent. This system rewards careful timing and adjustment over raw speed alone.
Physics play a central role in every encounter. Small shifts in arm placement or body angle can alter the outcome dramatically when two riders collide. The focus remains on short intense rounds that emphasize skill in handling the horse and weapons rather than complex menus or long setup times.
Game Modes
Players can create private rooms to compete with friends or join public random rooms for matches against strangers. Tournament mode expands the format to multiple opponents in succession allowing one player to face several challengers in sequence. The structure supports both casual quick sessions and more structured competitions within the same core ruleset.
After each loss the defeated player selects from three modifiers. These options let the loser enhance their own horse or apply a hindrance to the winner such as adding rocket propulsion to a lance or forcing the opponent to deal with a dizzying potion effect. The choice keeps every round unpredictable even when skill levels differ.
Progression and Achievements
Success leads toward earning the Goblin King's favor and the approval of his subjects through repeated strong performances. A full set of achievements tracks specific accomplishments like total heads removed or particularly effective modifier combinations. Completing these unlocks further recognition within the game's medieval setting.
The rogue like element appears in the modifier choices that carry forward across rounds. Strong selections can create advantageous setups while poor ones force adaptation. This layer adds depth without changing the fundamental one on one charging mechanic.
Is It Worth Playing?
Jousting Around suits players who enjoy short competitive sessions built around physics interactions and direct confrontation. The emphasis on individual arm control and collision scoring creates a distinct loop that differs from standard fighting or racing titles. Those seeking straightforward multiplayer action with a humorous medieval twist will find the available modes and modifier system provide repeated variety.
The game supports both private gatherings and open matchmaking so groups of any size can participate. Achievement hunting adds a longer term goal for dedicated participants. Overall the title delivers focused jousting gameplay that rewards practice in balance and placement over extensive learning curves.