Build five plans. Help your rivals. Survive the chaos.
The broadcast is over. The tea is warm. The committee has other plans.Join Sovia and her colleagues for a playful construction card game during their tea break. Collect steel, power, food and equipment, complete your plans, and watch the supplies you spend land in someone else's hand.
- Each round, everyone draws three cards and takes one action. Discard to ten at round end.
- Draw plans from the deck. Pay the printed resources to complete one.
- Give each construction payment to another survivor. Identical plans do not share progress.
- Resolve disasters immediately. Relief payments are discarded. Wild and Supply each replace one required resource.
- Start with two Emergency Supplies. They only pay disaster costs; they do not build or draw cards.
- An unpaid disaster destroys one completed plan. With none to lose, you are eliminated.
- Scouting, exchanges and dispatch use your action. Security is a free reaction when targeted.
Cute illustrated cards, constructivist paper designs and a three-dimensional card table bring the broadcast station's little competitions to life.
Play against computer players or create a room for friends on your local network. Steam friend-room integration is included; online play is still undergoing testing.