Splicers is a party shooter built for group play on PC. Players select from a range of characters, equip weapons freely, and jump into fast-paced matches that emphasize chaos and flexibility. The game supports both local and online sessions with friends, and it includes bot opponents that add personality to every round. Early Access status means the core loop of quick sessions and rule tweaks is already playable, with ongoing additions expected.
Gameplay
Matches revolve around selecting a character such as a cowboy, alien, or zombie, then choosing any available weapon from the roster. Movement and shooting feel responsive, with emphasis on chaotic encounters rather than precise simulation. Bots fill out teams and bring distinct behaviors that keep solo or uneven matches lively. Players can adjust core parameters like gravity levels or damage multipliers before a match begins, creating setups that range from low-gravity float fests to high-damage rocket sprees. These custom rules carry over into saved configurations that can be reused or shared.
Progression comes through match play that raises player rank and unlocks additional characters. Challenge missions provide focused goals that work in solo or cooperative formats, awarding trophies upon completion. Arcade mode surfaces popular custom setups created by the community for quick access without manual rule editing.
Game Modes
The game includes dozens of modes that shift the objective from round to round. Standard options cover Deathmatch and Capture the Flag. Other modes introduce twists such as Hot Potato, where players must pass a dangerous item, Juggernaut, which designates one powerful participant, Golden Gun, centered on a single high-impact weapon, and Virus, which spreads effects between players. Each mode supports bot fills and rule modifications, allowing the same base structure to feel fresh across multiple sessions.
Rule changes extend beyond simple tweaks. Settings can make the current leader larger and slower, grant infinite ammunition to everyone, or flood the arena with rockets. Saved rule sets turn these experiments into reusable game types that the community can download and adapt further.
Characters and Weapons
Over 200 characters draw from varied themes including cowboys, samurai, zombies, knights, and killer clowns. New entries unlock through rank progression earned in matches. The weapon selection exceeds 50 options, with players free to pair any character with any armament for each session. This combination system encourages experimentation across different playstyles without permanent commitments.
Creation Tools
A built-in mapmaker lets players design custom battlefields and extend them into full game modes or challenge missions. Creations upload directly to the Workshop, where others can browse, download, and modify them. This loop turns individual ideas into shared content that expands the available variety beyond the base selection of modes and rules.
Is It Worth Playing?
Splicers suits players who enjoy short, repeatable multiplayer sessions with friends or bots and who like experimenting with rules and objectives. The variety of modes and the ability to alter gravity, damage, or ammunition create frequent changes in pace without requiring new maps or characters each time. Challenge missions and rank progression give structure for those who want goals beyond casual matches, while the mapmaker and Workshop support deeper engagement for creators. As an Early Access title, the experience centers on the party shooter fundamentals already present, with room for additional content through updates. Those seeking chaotic, customizable group play on PC will find the current systems rewarding for repeated sessions.