Fantasy Grounds - Cosmere Roleplaying Game - Law and Obligation Adventure delivers a focused tabletop roleplaying experience set in the Stormlight Campaign Setting. Players take on the roles of 3rd-level characters who begin with a straightforward message delivery but soon find themselves tasked with shielding a budding Radiant from a determined Skybreaker adversary. The module serves as an entry point to the Cosmere Roleplaying Game system and the world of Roshar, requiring the Stormlight Starter Rules for full play.
Gameplay
The core loop centers on collaborative storytelling through structured scenes that blend investigation, social interaction, and combat. A d20 system governs most tests, where players add a relevant skill modifier to beat a difficulty number set by the game master. When actions carry high risk or dramatic weight, the game master can call for the plot die, a custom d6 that layers opportunities or complications onto the outcome regardless of success or failure.
Character options draw from heroic paths and radiant paths, allowing players to combine talents across multiple trees for customized builds. Combat unfolds with a choice each round between fast turns that grant two actions or slow turns that grant three, creating tactical decisions around positioning and timing. Social encounters follow dedicated conversation rules that track influence through skill tests and resource expenditure, while challenges cover collaborative problem-solving or extended tasks such as tracking a target through a city.
The setting of Roshar shapes every element, from highstorms that infuse gemstones with stormlight to the presence of spren and the oaths that define radiant orders. Players navigate themes of law, obligation, and personal growth as their choices influence whether a young noble embraces new powers or faces consequences from an unrelenting foe.
Game Modes
This release functions as a self-contained one-shot adventure rather than an open campaign. The structure guides groups through a sequence of scenes that emphasize roleplay and decision-making over extended leveling. Pregenerated characters support quick starts, though the rules accommodate custom 3rd-level builds for those familiar with the starter materials.
Scenes transition fluidly between investigation in locations like Kharbranth, tense conversations that test persuasion or deception, and potential combat against skilled adversaries. The module highlights moral choices around duty and freedom, with outcomes shaped by how the party handles the central conflict involving the budding radiant and the skybreaker pursuer.
Setting and Characters
Roshar provides the backdrop, a world shaped by ancient conflicts between powerful shards and marked by exotic adaptations among its peoples and wildlife. The adventure introduces key concepts such as investiture, radiant oaths, and the tension between personal desires and societal obligations without requiring prior knowledge of the broader cosmere.
Players portray ordinary individuals thrust into extraordinary circumstances, with opportunities to explore radiant paths that tie into the setting's signature magic. The one-shot format keeps focus narrow, centering on a single city and a handful of key encounters that demonstrate how the system handles narrative stakes.
Is It Worth Playing?
The adventure suits groups seeking an accessible introduction to the Cosmere Roleplaying Game and its Stormlight setting. Its self-contained nature makes it ideal for one-session play or as a test of the virtual tabletop tools on Fantasy Grounds. Players who enjoy narrative-driven roleplaying with mechanical support for both combat and social scenes will find the structure rewarding, particularly those drawn to stories of personal oaths and moral dilemmas in a richly detailed fantasy world. Availability through digital platforms ensures easy access for virtual groups ready to explore Roshar.