A teen steps in to care for his sick grandma when his mother cannot, only to face deeper psychological horrors that echo real-life tensions. This indie casual adventure delivers a short, tense experience through its realistic atmosphere. Players navigate unsettling scenarios on PC.
Core gameplay centers on conversations with NPCs, computer mechanics, and walking to build immersion. These elements drive the psychological horror forward in a compact session. Casual players drawn to dialogue-driven indie adventures will find a focused, grounded loop here.
Home Deception
A teen's grandma got sick, but his mother couldn't go take care of her, so he did. It turns out that taking care of her
is the least of his worries, though.
Home Deception is a short game based on the
psychological horror of a situation that simulates real life.
Gameplay
This game includes an immersive experience made by the conversation, computer, walking and more mechanics.
Game Features
· Conversations with NPCs