DOOBAK is a co-op survival adventure game set in a snow-covered village where players must dig, scavenge, and coordinate to escape after missing an evacuation. Developed by SILLY CROW for PC, it blends action, indie, casual, adventure, and massively multiplayer elements into short sessions focused on teamwork and improvisation amid freezing conditions.
Gameplay
The core loop centers on tunneling through snow to navigate a buried village. Players use tools to carve paths in any direction, locate supplies like food, fuel, and radios, and maintain warmth at campfires while blizzards threaten progress. Items found during exploration can aid survival or introduce complications, such as vodka that provides temporary heat but carries side effects. Communication relies on built-in voice chat and radios, often leading to debates over routes and priorities. The snow environment itself becomes a dynamic element, allowing shortcuts or surface crossings that risk disorientation and lost bearings.
Freezing mechanics require constant attention to body temperature and resource management. Discoveries range from helpful equipment to objects that spark new problems when used. Memory of dug tunnels plays a key role, as the maze created by the group can quickly become confusing without clear markers like spray-painted signs.
Game Modes
DOOBAK supports play for one to four participants in a shared co-op session. Solo runs are possible, though the design emphasizes group coordination for tasks like digging, mapping, carrying fuel, and marking directions. Sessions revolve around reaching an evacuation point, sending an SOS signal, and surviving until rescue arrives, with the option to restart after failures. No additional named modes appear in available details, keeping focus on this core escape scenario with chaotic decision-making.
Key Mechanics and Features
Tunneling allows complete freedom in shaping the underground network, connecting locations like shops or gas stations while risking collapsed awareness of the layout. Campfires serve as vital rest points against the cold, and blizzards add urgency to movement. Items integrate into the experience by offering both assistance and humorous or problematic outcomes, encouraging experimentation within the group. Short run lengths suit repeated attempts, with emphasis on learning from previous errors in navigation and resource use.
Voice chat integration supports real-time arguments and planning, enhancing the social aspect of terrible decisions and blame-shifting among friends. The village layout encourages repeated exploration for different item combinations and tunnel strategies.
Is It Worth Playing?
DOOBAK targets players who enjoy light-hearted co-op survival with emphasis on improvisation and group dynamics rather than high-stakes competition. Its focus on digging freedom, item interactions, and environmental hazards creates opportunities for memorable mishaps and collaborative problem-solving. As an upcoming title with no released version or player reviews available yet, suitability depends on interest in casual adventure gameplay that rewards teamwork over precision. Those drawn to short, replayable sessions in a snowy setting with built-in communication tools will find the described systems align with chaotic yet approachable co-op experiences.