This is a strategy chess game.
Core Mechanics​​
​​Classic SRPG Experience​​
Click on ​​green-highlighted units​​ (player-controlled) to open action menu:
Skills / Basic Attack / Equip Items (1 Weapon + 1 Shield)
​​Overworld Exploration​​
2. World Map Navigation​​
Movement Rules:
After moving a unit, click ​​"Re-center Protagonist"​​ button to reset movement locks
Key Locations:
​​Green Structure Tiles​​: Recruit allies & access team inventory (free equipment swapping between units)
​​Red Combat Tiles​​:
Standard Battles (disappear after victory)
Eternal Challenge Arenas (repeatable boss fights)
​​Progression System​​
3. ​​Character Development​​
Level Cap: 50 (auto-learn skills at levels 10/25/40)
Fixed Class Roles:
No class change, but hybrid skill trees per unit
Auto-Save Feature: Triggers after map transitions
​​Battle Tactics​​
4. ​​Combat Roles & Strategy​​
Unit Specializations:
​​Cleric Mage (Female)​​:
High Healing Magic (Cure/Regen)
Physical ATK: 10% of base value
​​Battlemage​​:
Dual Capability: basedamage + skillDamage + randomDamage
​​Holy Magic Advantage​​: 300% damage boost vs Undead
Formation Example:
Frontline: Shield Warrior
Midline: Cleric (Heal Range: 1 tiles)
Backline: Archer (ATK Range: 1-5 tiles)
​​Technical Notes​​
5. ​​Known Issue Workaround​​
If animation sequence freezes:
Press ​​"3" Key​​ to force-skip current action
Movement Range Display: Requires protagonist re-centering
​​Loot System​​
6. ​​Randomized Equipment​​
Enemy Gear Generation:
Random weapon/shield loadout per battle instance
Drop Rates:
10% chance for Common equipment
5% chance for Rare equipment