Found a village. Grow it into a realm. Guide a dynasty through the generations.
Throneheart is a medieval city builder and dynasty sim where every villager has a name, an age and a family, every loaf of bread is baked by someone, and every ruler carries your house's name and arms.Early Access
The game is fully playable and open-ended: your dynasty rules for as long as its bloodline survives. We are polishing it with the community. Expect rough edges and balance changes.
BUILD A LIVING VILLAGE
Lay roads, mark out house lots and plant fields, and your families raise their own homes. Build a church for your people.
As your village prospers, it grows from a settlers' camp into a town, with burgher houses, a great church and a castle.
Every new realm begins on a randomly generated map: rivers, the pond, woods, stone and iron change places, and the trade road crosses the map from one edge to the other.
FROM WHEAT TO BREAD
Bread doesn't come from nowhere. Wheat has to be harvested, milled and baked, and every step is carried by hand by your people. Prices follow supply and demand, and families run their own market stalls.
If a road is missing or a storehouse is empty, you will see it in your village.
A DYNASTY THAT REMEMBERS
Design your house's coat of arms and motto in the Book of Lineage and see them on banners, house flags and your ruler's cape.
Marry into neighbouring houses, raise heirs with the tutor you choose and secure the succession. Every ruler carries traits that shape your realm, and if the bloodline dies out, your reign ends.
CHOICES WITH CONSEQUENCES
Hold audiences in your throne room, settle disputes between neighbours and judge crimes. Witnesses can lie, and if you blame the innocent, the truth comes out days later.
Famines, feuds, visitors and raids test your rule, and some options only unlock if you prepared for them.
WALK YOUR REALM
Leave the top-down view and walk your streets in first person: your fields, your church, your people at work. Step inside homes and taverns, where a bard plays at night.
MADE WITH CARE
Throneheart is made by Diamond Soft Works. Early Access means we want to hear from you. Every review and every message helps shape what comes next.
FEATURES
- Medieval city building: roads, fields, mines, storehouses, a market, a church and a town square that grows into a royal square
- A new map for every realm: rivers, woods, stone and iron in different places each playthrough
- A living population: every villager has a name, an age, a family and a job
- Houses that evolve on their own once families have water, food, a market and the savings to rebuild
- Real production chains: bread, ale, clothes, shoes and tools, made step by step and carried by hand
- Seasons and weather that shape the harvest: droughts, storms and snowy winters
- Your own dynasty: coat of arms and motto, marriages, heirs, succession and regency
- A skill tree drawn as constellations in the night sky
- Justice and politics: throne-room audiences, trials with lying witnesses, feuds and raids
- Crises that escalate from discontent to strikes and revolt
- Fairs and festivities: weekly markets and an autumn fair with acrobats and an archery contest
- First-person mode to walk your streets
- A guided tutorial with 16 lessons
- Ironman (no-return) mode for those who want every decision to count
- Single-player